CharacterSheet

Overview


Found in Location

Description

HP: ______                ________________      

Str: ____                      

Int: ____                       

Wis: ____                     

Con: ____                    

Dex: ____                    

Chr: ____                     

Money: __________

Skills/Feats:

________________

________________

________________

________________

________________

________________

________________

________________

Contacts:

________________

________________

________________

________________

________________

________________

________________

________________

Spell slots used:  ___  ___  ___  ___

Items:

_____________

___________________

___________________

___________________

___________________

Element:

Pick one:

Fire        Air        Water        Earth       Life      Other

Also, pick one thing (examples: chickens, donuts, birds, boxes)  ___________. The more specific, the more powerful

Everyone gets these:

  • C: Elementalism
    • Conjure these shapes:  Bolt    Fountain    Ball
    • Commune      animate    imbue
  • C: Mage hand
  • C: Write
  • C: Light
  • 1: Examine element
  • 1: Communicate with my thing
  • 2: Find my element 
  • 2: Manipulate my thing 
  •  
  • ________________________
  •  
  • ________________________

Metamagic

Get everything in column one, pick two from columns 2 and 3

Each manipulation adds/removes cost, or multiplies:

+/1: One time category

+/1: One size category

+/1: Far/self

+/1: precise/sloppy

-1: overextend

-1: ritual

+1: silent

+1: while concentrating

+1: powered by

-1: uses available magic

-1: each essence used

-1: wild

+1: wild specifier

+1: Repeat

+1: Moving

+1: Animated

Kits(choose one):

Illusionist:

C: Minor illusion

1: Redecorate/revamp 

1: Hide

1: Illusionary thing

2: Disillusion

2: Distraction/Event

3: Illusionary critter

3: Restyle

Mechanic:

C: Mending

1: Animate item

1: Pick and place

2: Weld/join

2: Fit/Grounch

3: Assemble

3: Recondition

Summoner:

C: Summon Motionless Sprite

1: Summon Sprite

1: Summon nearby _______ 

2: Summon tiny elemental 

2: Summon/control nearby ________

3: Summon/control tiny elemental

3: Imbue _______ aspect

Construction

C: Haul

C: Shield

1: Heave

1: Chop

2: Excavate

2: Supply

3: Continue

3: Compress

Divination

C: Is this whatever?

C: Find nearby whatever?

1: Question scene

1: Count whatever nearby

2: Talk to object

2: Open mind

3: Determine purpose

3: Map dowsing

Movement

C: Speed/slow movement

C: Bypass

1: Add/remove drag

1: Spin

2: Rearrange 

2: Hustle

3: Orchestrate

3: Nimble

Alteration

C: Recolor

C: Add Aspect

1: Grease

1: Modify like

2: Enlarge/reduce

2: Repurpose 

Perception

C: Scent track

C: Watch

1: Details/Summary

1: Scry Nearby

2: Plant wizard eye

2: Scan Item

3: Extra sense

3: Speed perception